![]() ![]() ![]() ![]() Quad Remesher is not a free add-on, but there is no free or other commercial add-on that can match Quad Remesher's auto-retopology results. A typical workflow would be to use Quad Remesher to retopologize the major features of a mesh, then add Shrinkwrap and Subdivision modifiers or a Multiresolution modifier to increase detail derived from the preserved source mesh. Quad Remesher offers a number of options to influence the result, such as preservation of areas that have materials assigned to them, auto-detecting sharp edges, and using vertex paint to indicate varying polygon density. Quad Remesher is capable of automatically retopologizing organic as well as hard-surface meshes, featuring only quadrangular polygons, ready for subdivision or for use as a base mesh for sculpting more details. A good mesh topology is beneficial to surface smoothness and editability, eases UV texturing and makes a mesh more suitable for rigging and animation. ![]() The French software developer Exoside has released a Blender add-on version of their new Quad Remesher auto-retopology tool. ![]()
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